Play Experience by Assistive Technology for play
Devices, services & contexts for play with children with disabilities
Name of Play Experience by AT
Type of project
Finished research project
Ongoing research project
(~150 words: target group, aims, kind of activities, Play Experience by AT (devices, services and contexts) used, play experiences and results)
The sign language is widely used by deaf people around the globe. As the spoken languages, several sign languages do exist. The way sign language is learned by deaf people may have some details to be improved, but one can state that the existing learning mechanisms are effective when we talk about a deaf child, for example. The problem arises for the non-deaf people that communicate with the deaf persons –the so-called listeners. This project proposes a new playful approach to help these listeners to learn the sign language. The project is based on a serious game composed of two modes: School mode and Competitionmode. The first provides a school like environment where the user learns the letter signs and the second provides the user an environment used towards testing the learned skills. Behind the scenes, the proposal is based on two phases: 1 -the creation of a gestures library; and 2 -the real time recognition of gestures.